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Table Of Contents
214 EFFECTS AND PLUG-INS IN AN OVERVIEW
3. AMP: This is the volume envelope. This influences the temporal progression of a track's
volume. A(ttack) stands for the volume increase at the start, D(ecay) for the length of time
the decrease in volume takes on a section set with S(ustain) at the maximum volume.
R(elease) is the length of time it takes for the sound to ring out.
4. FILTER: Switch on a filter to influence the sound here. FILTER TYPE selects the filter
type. "Cut-off" regulates the filter frequency; "Resonance" controls the strength of the
amplification of the filter frequency. "Velocity" specifies how strongly the velocity should
influence the filter frequency, while volume can be balanced using the "Gain" controller. The
filter envelope (ADSR slider) influences the filter frequency depending on the time.
5. DELAY: Switches on an echo effect; "Time" controls the delay time, "Level" controls the
strength of the echo sound.
6. REVERB: Switches on a reverb effect, "Time" controls the delay time, and "Level"
controls the strength of the echo sound.
7. VALUE DISPLAY: The value display shows the exact value of the parameter that has
been modified.
8. DYNAMIC RANGE: Usually, the relationship between the created volume and MIDI
velocity is proportional. Since some MIDI keyboards produce a velocity that is too hard for
loud sounds or vice versa, this behavior may be compensated with "MIDI input curve".
"Dynamic" and "dynamic curve" influence the dynamics of the sound, i.e. the relationship
between the quietest and loudest sounds.
9. Voices: Control the number of voices played simultaneously here. If notes are no longer
played during fast passages, increase the amount of voices here (performance will not be
as good).
10. Keyboard: A preview of the Vita sounds. This only works during playback or recording.