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Table Of Contents
EFFECTS AND PLUG-INS IN AN OVERVIEW 203
1: Play drum loop from start
2: Play drum loop from second note
3: Play drum loop from third note
4: Play drum loop from fourth note
Reverse symbol: Play in reverse from this position
Stop symbol: Stop playback
Right click the step cells individually to delete them. The "Clear" button the right deletes all
step cells; the drum loop is played back in its original condition.
In the "Velocity" row, intensity values of 0 to 16 may be specified with the mouse (left
button increases the value, right button reduces it). The manner in which these values
influence the loop may be specified via the 3 buttons below the "Velocity" row. If "Volume"
is selected, then the velocity value changes the volume in this cell (16= loud, 0 = quiet). If
"Filter" is activated, the velocity value specifies the filter strength in this cell (16 = bright, 0 =
dull). The "Off" button deactivates the velocity values.
Loop Designer - Bass Section
The bass section produces matching bass lines. Just like in the rhythm section, there are
also two step rows here:
The first row, the "Notes" row, specifies the progress of the notes, i.e. the harmony. Left
clicking on a cell opens a popup window for selecting a note. Right clicking deletes a
cell. Clicking with the right mouse button on an empty cell produces a "Stop" symbol.
This symbol behaves the same as in the rhythm section, i.e. playback of the bass line
stops at this position.
The "Octave" row specifies the octave of the bass line. Octave 1 creates a deeper
sound, and octave 3 creates a higher sound. Octave values may only be set, if a note is
also present in the row above. Just like in the rhythm section, the "Clear", "Random
notes", and a red selection field are available in the upper edge of the bass section. The
red selection field may be used to select the bass sound.
Below the step rows there are two faders for altering the sound:
The "Vibrato" controller causes the pitch of the bass tone to "sway". If the fader is all the
way to the right, the sound will fluctuate more, and if it is all the way to the right, then the
pitch won't change at all.
The "Decay" fader specifies how long it should take until the sound has stopped. Set all
the way to the right, the fader causes the sound to dissipate quickly (after approximately
1/4 seconds); all the way to the left, and the sound will reverberate permanently.