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Table Of Contents
134 METHODS FOR WORKING WITH OBJECTS
To learn more about grouping tracks (multi-track selection), see "Working in the project
window -> Selecting/grouping multiple tracks (view page 98)".
Linking objects
This is how to link objects in a track:
Click the button "Link all tracks" in the mouse mode bar. All of the sequential objects
on the timeline will now be linked with the selected object.
Click the button "Link one track" in the mouse mode bar. All of the sequential
objects on the timeline will now be linked with the selected object.
If you now click "Normal object" mode in the mouse mode bar, all objects will return
to their original modes.
Pressing the "K" key temporarily toggles the object mode. This activates the other selected
mode for as long as the key remains pressed.
Overlapping objects
Only one object can be played per track (channel) at any given time.
If an object is moved over a bordering object, it will cover the preceding object. The
invisible part of the subsequent object can be made visible and audible again by moving
the first object. To create a crossfade between two consecutive and partially overlapping
objects, apply the "Crossfade editor" function in the "Edit" menu.
If "Auto Crossfade" is active, a crossfade will be created automatically as soon as the
overlapping object is faded in.
Overlapping two objects via the keyboard shortcut "Ctrl +
V"
If you drag a shorter object completely into a longer one, then the shorter object will
replace the longer object from the start of the shorter object.