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Table Of Contents
GENERAL FUNCTIONS IN THE PROJECT WINDOW 105
Example 2: You wish to remove a section of a song from the VIP window completely. This
may be, for example, a verse of a song that should be cut out in order to reduce the overall
length of the track. Select a range and activate all tracks by double clicking twice to select
the affected verse. Then select "Edit > Delete > Delete with time/ripple" to remove the
verse.
Example 3: A selected range can be played as a loop. Activate the "Loop" button in the
transport console. In this case, the range edges may be modified by dragging the handles
on the edges. This enables previewing prior to making a cut.
Markers
Markers can set position points in your project that are of special importance to your
arrangement. On opening any set marker, the play cursor will be moved to the defined
marker position. Markers are listed along the top line of the virtual project, the so-called
marker list, and these may be set when stopped, during playback, or during recording.
A virtual project in Samplitude can contain any number of markers. The first ten number
markers can be saved using the key combination "Shift + number key" on the
corresponding play cursor position and open them directly via the number keys again.
If you want to rename a markermove the mouse pointer over its front edge.
This turns the mouse pointer into a double arrow. Double click You can rename the marker
in the dialog window that appears.
In the menu point "Play / Rec > Marker > Marker with name" you may name additional
markers freely.
To delete a marker, select it by clicking its front edge, and then press the
"Del" key on your keyboard. Markers can be moved by grabbing them and
dragging them to where you want to go, the mouse pointer changes into a
double arrow <->.
By using the object modes "Connect objects until pause" and "Connect objects on a track"
together, the markers in the top arranger track can also be moved when objects are
moved. Moving objects in object mode "Group objects", simultaneously moves the marker,
independent of the selected track.
If you right click inside the marker list or press the "Marker" button to the left beside the
marker bar, a context menu will appear that features the most important marker
commands.