2013

Table Of Contents
Functional overview 69
Object Editor
The centerpiece of object-oriented working is the object editor, which can function as
a tool for a single object as well as multiple ones.
Note: There is an object editor for MIDI objects as well. Detailed information can be
found in the chapter "MIDI in Samplitude Music Studio 2013 -> Working with the
MIDI object editor (view page 173)"
The object editor is divided in three sections "FX", "Fades", and "Time/Pitch". The
object editor may be left open to edit objects - the view automatically adjusts to the
selected object.
To open the object editor, select an object and press "Ctrl + O" or double click on the
object. The Object Editor opens in the Docking bay.
The Object Editor can also be opened for an unselected object by positioning the play
cursor over the object you want to edit and pressing Ctrl + O. The track containing the
object must be activated.
To select all objects at a certain play cursor position, activate a track with no object at
that position. Press "Ctrl + O" and all objects located at the cursor position will be
selected, the object editor will open for the topmost object in the track list, which also
features the lowest track number.