2013

Table Of Contents
38
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Add synthesizers
The track editor does not only manage synthesizers. It can also be used to adjust all
settings that affect the selected track. You can open the track editor via the "View"
menu. To open the software synthesizer folder of Samplitude Music Studio 2013, click
the "Plug-ins" button in the track editor.
After selecting a synthesizer, the corresponding control console will appear where
you can program the rhythms, melodies, chords, and sounds of the synthesizer.
Synthesizers become independent objects after they are programmed, and then they
can be moved around just like other objects on the arranger.
Exception: Vita (and all associated Vita instruments) and Revolta 2 remain coupled in
the track where they are placed. They are controlled via MIDI objects. For MIDI
objects, the played sound is defined by the track.
Experiment with the various synthesizers in Samplitude Music Studio 2013 to
discover the possibilities.
Edit objects
Editing objects is the same for all object types. The following options are equally
available for audio objects, synth objects, and MIDI objects
Many object edits require that the object is already selected. Individual objects
can be selected with a mouse click. Multiple objects can be selected with a held-
down Ctrl key. If you click on the track next to an object, you can draw a
rectangular frame by holding down the mouse key. All objects found inside the
frame will be selected ("rubber band selection").
All objects in VIP can be shortened by dragging one of the lower object handles
using the mouse until it turns into a double arrow. Now, the object can be
shortened. This way, bothersome regions at the beginning or at the end of a
recording can be cut off by simply displacing the ends inward.
If "Create looped object" is activated under "Edit" in the "Object" menu, you can
stretch the object as you wish with the right handle. Use this feature to create