2013

Table Of Contents
242
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Blends
Blends
This operation blends one object into another by a series of intermediate objects. This
is sometimes known as interpolation, in--betweening, tweening, or morphing.
A five-stage blend of a star into an
arbitrary shape.
Blends have several different uses. This section describes firstly some of the uses and
then using the
BLEND Tool.
A blend is treated like a group and you can move and copy the blend as you would a
group.
Groups are described in Object handling (on page 120).
Using the Blend Tool
To create a blend:
1. Select the BLEND Tool ("F7")
2. Move the pointer over a visible part of the start object.
3. Drag the pointer over the end object. As you drag the pointer a "blend
line" appears.
4. When over a visible part of the end object, release the mouse button.
For object-to-object blends the blend line is colored black. When blending
between control handles, it is colored red.
The Blend Tool InfoBar
Edit distance between steps
Edit number of steps
Steps in blend
Remove blend