2013

Table Of Contents
Distorting Objects 143
Distorting Objects
Stretching and squashing objects
This is similar to scaling objects except that the object is scaled in one direction only.
Stretching and squashing are basically the same action — stretching makes the object
larger, squashing makes it smaller.
Stretching/Squashing using the mouse
The SELECTOR Tool must be in scale mode. (The selection handles are squares.) If
necessary, click on the object to change to scale mode.
Drag one of the side handles. The
object scales as you move the
pointer in the appropriate
direction. The InfoBar shows the
current scaling.
The
LOCK ASPECT button is
ignored.
Right click or press "+" on the numeric keypad while dragging to stretch or squash a
copy of the object, leaving the original in place.
Stretching/squashing using the InfoBar
The LOCK ASPECT button must be unset (if it is set, you scale the object instead of
stretching or squashing it).
Type into either the width or height text box (as appropriate) and press "".
Alternatively enter a % scale (width or height). So entering 200% into the top %
scale box will make the object twice as wide, but the same height. If the
LOCK ASPECT
is set then it will not stretch.
Skewing objects
This is part of the SELECTOR Tool.
Left is the original object, to the right with a
horizontal skew
Skewing using the mouse
Switch the SELECTOR Tool to rotate/skew mode. (The selection handles are arrow
shaped) by clicking on the object.