MX
Table Of Contents
- Copyright
- Preface
- Support
- System requirements
- Uninstalling the program
- Before You Start
- Serial Number
- More about MAGIX
- Introduction
- What is MAGIX Music Maker MX Production Suite?
- What’s new in MAGIX Music Maker MX Production Suite?
- The Features
- Multimedia Library
- Arranger with 96 tracks
- Independence Basic Sampler Workstation
- BeatBox 2
- Media database
- Audio effects
- Import
- High-end 32-bit floating point
- Software synthesizers
- Own recordings
- Audio & MIDI
- Mixer
- Harmony Agent
- Song Maker
- Easy mode
- Formats and interfaces
- InfoBox
- Live Sessions
- SoundVision
- Internet upload to many platforms
- Additional features of the Premium version
- Overview of the Program Interface
- Quick start
- Arranger
- Media Pool
- Videoscreen
- Mouse modes
- Arranging Objects
- Audio Objects
- Audio formats
- Load and process audio files
- Smart Preview for the incorporated samples
- Audio recording
- Import audio CD
- Change the playback tempo or pitch
- Remix agent - Tempo and beat assignment
- Requirements for using the Remix Agent
- Preparation - Setting the start marker and object end
- Automatic Tempo Recognition
- Setting the manual and Onbeat/Offbeat
- Determining the start of a measure
- Using BPM and beat detection
- Save only Tempo & Beat information
- Tempo adjustment
- Problems and Remedies regarding the Auto Remix Assistant
- Remix Maker
- Harmony Agent
- Text to speech
- MAGIX Music Editor
- MIDI Objects
- Arrange MIDI objects
- Load MIDI files
- Connect external equipment
- Playing and recording MIDI synthesizer
- MIDI Editor
- Select sounds
- Play/ PlaySolo
- Playing instruments with the keyboard
- MIDI Record options
- Step recording via keyboard or controller keyboard
- Notation display, movement, zoom
- Piano Roll - Edit events
- Controller editor - Selecting and editing events
- List Editor
- Quantize
- MIDI functions
- MIDI editor techniques
- MIDI Editor shortcuts
- Drum Editor
- Synthesizer objects
- Live Performer
- Audio effects
- Effects
- Using audio effects
- Using plug-in effects
- Buttons and controls
- Further Console Elements:
- VariVerb
- Object and master effects rack
- Equalizer
- Sketchable filter
- Compressor
- Invert phase
- Reverb
- Sound Warper
- Elastic Audio Easy
- General information on the Elastic Audio editor
- Edit window
- Axes labelling and legends
- Fundamentals of the Elastic Audio editor
- Description of all control elements
- Playback control
- Tools in the Elastic Audio easy editor
- Applications of the Elastic Audio easy editor
- Pitch-sliced-objects and VIP objects
- Fundamental frequency analysis correction
- Keyboard commands and mouse-wheel assignments
- Vocoder
- Gater
- Backwards
- Timestretch/Resample
- MAGIX Mastering Suite
- Essential FX
- Vintage Effects Suite
- Vintage Effects Suite
- Vandal SE
- Video and Bitmap Objects
- Video and bitmap formats
- Adjusting the video screen
- Loading and editing videos and bitmaps
- Simplify object presentation
- Visualizer objects
- Video scrubbing
- Extract sound from videos
- Video effects
- Title Editor
- Video capturings
- Video recording dialog
- Video Compression
- Choppy or uneven playback
- General notes on AVI videos
- Create a video project for the Internet
- Video export via TV-out
- Automation curves
- Mixer
- 5.1 Surround
- Integrating other programs - Synchronizing and ReWire
- Reprocess arrangement
- File Menu
- Edit Menu
- Menu effects
- View menu
- "Share" menu
- Tasks menu
- Help Menu
- Buttons overview and keyboard shortcuts
- Index
272 5.1 Surround
www.magix.com
The subbass share (LFE) is set directly from the corresponding value table. It
can also be changed with the mouse.
There are various modes in which you can use the source signal:
Mono: The (stereo) source signal is seen as mono material, the left and right
channels are mixed together and arranged together. The original stereo
information is lost here.
Stereo 1: Similar to mono mode insofar as the left and right channels are
moved together, however, only a portion of the left source is audible in the
loudspeakers L and Ls and only a portion of the right source in the right
channels R and Rs. The stereo information remains as intact as possible.
Stereo 2: The left and right channels can be arranged independently of one
another, when moving the left source, the distance between the left and right
sources remains unchanged. You can move an individual source by holding
down the Alt key.
Center/LFE: Only the left channel is arranged. In return, the LFE share is drawn
solely from the right channel. This mode is only of importance to the Import of
surround material (view page 269).
“Widt
h” determines the level of the sound field of an individual source.
Automation
Panning of the sound source on the loudspeaker can be automated to
simulate movements in the room.
For this to happen “Automation” must be activated. There are two methods to
create automations: record and draw.
To record (when automation is on), the sound source is moved between the
loudspeakers during playback. When recording the automation, the “Record”
checkbox lights up red.
An alternative to drawing out complex movements is the draw function. When
drawing in active mode, all panner movements are transmitted to the time
interval between the start and end marker (when the mouse button is held).
“Reset” deletes surround automation from the track.










