MX

Table Of Contents
194 Audio effects
www.magix.com
Color: within certain limits you can influence the sound characteristic of the
effect. The effect of this controller depends on the used preset. In rooms
“Color” controls the dampening of the highs in the reverb (from dark to bright)
as well as pre-filtering of the signal. The controllers for plate and spring presets
also determine the dampening of the basses.
Mix: this controller sets the mix ratio between the original and the edited
signal. For rooms you can therefore quite easily move a signal further into the
room by increasing the effect share. The last four presets are intended for use
in an AUX channel of the mixer and are set to 100%.
Presets
The presets a
re primarily sorted by instruments; however, you can (and should)
choose which preset you want to use for which instrument. The rooms in
particular have completely different characteristics which are noticeable for
some and more subtle for others. Generally we recommend reverb with many
individually audible reflections and slight diffusions for dense arrangements. On
the other hand you can use Plate Reverb for minimally arranged songs in order
to create a dense atmosphere.
However, you should avoid adding reverb to too many instruments. Sometimes
some extra mixing is sufficient to move an instrument slightly away from the
total sound. It is often recommendable to adjust the sustain to the song
tempo, i.e. the faster the track, the shorter the reverb. Otherwise the sound
easily sounds washed-out and indifferent.
Here is a list of the presets and their characteristics:
Drums and percussion
Drums: Studio A: small room, high diffusion, e.g. for percussion instruments
Drums: Studio B: slightly larger & more lively than A, medium diffusion, distinct
first reflections, signals seem closer than A
Drums: Medium-sized room: medium-sized room, moderate reverb, medium
diffusion, relatively few first reflections
Drums: empty hall: medium-sized empty hall, medium diffusion
Drums: Snare reverb plate A: plate reverb, high diffusion, relatively bright
sound character, typical hissing of a reverb plate.
Drums: Snare reverb plate B: reverb plate, high diffusion, slight dampening of
highs & basses, sound moves more to mids with time, stereo panorama
narrower than for A