MX

Table Of Contents
140 Synthesizer objects
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The right mouse key deletes settings of a step bar and the Drum Loop is
played in its original order.
Pressing the double-arrow button generates a random step
sequence. You can change this rhythm as you like.
Clicking into the blue field in the left part of the drum
section opens a pop-up menu where you can pick
the sound of the Drum Loop. When you select
another drum loop it will load and be played in the
way you programmed it.
Tip: You can also send a loop from Soundpool or a wave file to Loop
Designer. To do so, select the desired loop or file and drag it into the field
while holding down the mouse key ("drag & drop").
In the field under the "steps" row the sound of the loops is defined. The
intensity of the settings is determined with a control similar to a peakmeter.
The higher the bar, the stronger the influence on the loop is. With the help of
the left mouse key, values can be smoothly adjusted. "Volume" controls the
loudness (full = loud, empty = quiet), "filter" the filter strength (full = clear,
empty = muffled). In the "Flam" row you have the option to make the note
repeat itself twice in quick succession. This is how to program rolls and fill ins.
Using the top arrow buttons at the right edge you can load pre-defined pattern
settings. The originally set loop will not be changed. The two lower arrow
buttons offer presets in the form of standard curves for "volume" and "filter".
The "Filter type" controller selects the type of the filter
sound: "BP" stands for "bandpass", "LP" for "low pass"
and "HP" for "high pass".
Bass section (lower pane)
The bass section produces suitable bass lines.
The first row of the "Notes" row, determines the order of the sounds i.e. the
series of notes. Select a cell with the left mouse click, where the lowermost
represents the lowest note and the topmost - the highest. A right mouse click
deletes a cell.