MX
Table Of Contents
- Copyright
- Preface
- Support
- System requirements
- Uninstalling the program
- Before You Start
- Serial Number
- More about MAGIX
- Introduction
- What is MAGIX Music Maker MX Production Suite?
- What’s new in MAGIX Music Maker MX Production Suite?
- The Features
- Multimedia Library
- Arranger with 96 tracks
- Independence Basic Sampler Workstation
- BeatBox 2
- Media database
- Audio effects
- Import
- High-end 32-bit floating point
- Software synthesizers
- Own recordings
- Audio & MIDI
- Mixer
- Harmony Agent
- Song Maker
- Easy mode
- Formats and interfaces
- InfoBox
- Live Sessions
- SoundVision
- Internet upload to many platforms
- Additional features of the Premium version
- Overview of the Program Interface
- Quick start
- Arranger
- Media Pool
- Videoscreen
- Mouse modes
- Arranging Objects
- Audio Objects
- Audio formats
- Load and process audio files
- Smart Preview for the incorporated samples
- Audio recording
- Import audio CD
- Change the playback tempo or pitch
- Remix agent - Tempo and beat assignment
- Requirements for using the Remix Agent
- Preparation - Setting the start marker and object end
- Automatic Tempo Recognition
- Setting the manual and Onbeat/Offbeat
- Determining the start of a measure
- Using BPM and beat detection
- Save only Tempo & Beat information
- Tempo adjustment
- Problems and Remedies regarding the Auto Remix Assistant
- Remix Maker
- Harmony Agent
- Text to speech
- MAGIX Music Editor
- MIDI Objects
- Arrange MIDI objects
- Load MIDI files
- Connect external equipment
- Playing and recording MIDI synthesizer
- MIDI Editor
- Select sounds
- Play/ PlaySolo
- Playing instruments with the keyboard
- MIDI Record options
- Step recording via keyboard or controller keyboard
- Notation display, movement, zoom
- Piano Roll - Edit events
- Controller editor - Selecting and editing events
- List Editor
- Quantize
- MIDI functions
- MIDI editor techniques
- MIDI Editor shortcuts
- Drum Editor
- Synthesizer objects
- Live Performer
- Audio effects
- Effects
- Using audio effects
- Using plug-in effects
- Buttons and controls
- Further Console Elements:
- VariVerb
- Object and master effects rack
- Equalizer
- Sketchable filter
- Compressor
- Invert phase
- Reverb
- Sound Warper
- Elastic Audio Easy
- General information on the Elastic Audio editor
- Edit window
- Axes labelling and legends
- Fundamentals of the Elastic Audio editor
- Description of all control elements
- Playback control
- Tools in the Elastic Audio easy editor
- Applications of the Elastic Audio easy editor
- Pitch-sliced-objects and VIP objects
- Fundamental frequency analysis correction
- Keyboard commands and mouse-wheel assignments
- Vocoder
- Gater
- Backwards
- Timestretch/Resample
- MAGIX Mastering Suite
- Essential FX
- Vintage Effects Suite
- Vintage Effects Suite
- Vandal SE
- Video and Bitmap Objects
- Video and bitmap formats
- Adjusting the video screen
- Loading and editing videos and bitmaps
- Simplify object presentation
- Visualizer objects
- Video scrubbing
- Extract sound from videos
- Video effects
- Title Editor
- Video capturings
- Video recording dialog
- Video Compression
- Choppy or uneven playback
- General notes on AVI videos
- Create a video project for the Internet
- Video export via TV-out
- Automation curves
- Mixer
- 5.1 Surround
- Integrating other programs - Synchronizing and ReWire
- Reprocess arrangement
- File Menu
- Edit Menu
- Menu effects
- View menu
- "Share" menu
- Tasks menu
- Help Menu
- Buttons overview and keyboard shortcuts
- Index
Synthesizer objects 137
www.magix.com
Distortion
This overdrive effect works similarly to common guitarist effect pedals.
Everything is possible, from light, bluesy signal saturation to hard "metal shred
boards". Here a dual-band EQ works on the in and output signals and
therefore provides a rich palette of sounds.
Parameters
Drive: Controls the internal level and thereby the overdrive
Low: Bass portion.
High:High portion.
Analog filter 12/24db
Vintage compressor
Synthesis models
The sound
synthesis in BeatBox 2 consists of a simple sampler and a
synthesizer which includes three different synthesis modules.
Sampler
The sampler plays short sound recordings ("samples") in different pitches. The
sampler is intended for creating all kinds of drum sounds; the sounds are static
and unnatural if the pitch is not altered. This is why the sampler is combined
with on of the three synthesis models.
Filtered noise
White noise is filtered by two band-pass filters with separately setup
frequencies and resonance. This algorithm is suitable for creating synthetic
snares and high hat sounds.
Phase distortion synth
Two oscillators with regulated phase distortion and thoroughly variable
frequency modulate each other (FM/cross-modulation/ring-modulation).
Depending on the setting, this algorithm can be used to create kick, tom, or
metallic percussion sounds; higher values for frequency and modulation level
produce noisier sounds for high hats or shaker sounds. Since the oscillator
frequency can be set exactly according to the musical pitch, this model can be
used to produce mass lines or melodies.
Physical modeling
This is a simple physical model of an "abstract" percussion instrument. A fed-
back network of delays is caused to oscillate by an impulse of filtered white
noise (exciter). Depending on the setting of the exciter, the size of the model
(surface), and the damping, a wide spectrum of natural sounding percussion
instruments like cymbals, claves, gongs, or triangles can be created.










