3.0
Table Of Contents
- Copyright
- Support
- Serial number
- More about MAGIX
- Introduction
- Overview of the program screen
- Track window and constant control elements
- Import
- Editing in the track view
- What is an object?
- Project
- Adjust object volume
- Fading objects in and out
- Duplicate objects
- Reducing and increasing the length of objects
- Deleting and moving objects
- Cut objects
- Fading objects
- Change song order
- Automatic insertion of pauses between objects
- Several songs in a single long object
- Draw volume curves
- Quick zoom
- Cleaning
- Mastering
- Sound Effects
- Export
- File menu
- Edit menu
- Effects menu
- CD/DVD menu
- Set track marker
- Set Pause marker
- Set track markers automatically
- Set track marker to object edges
- Split objects at marker positions
- Set auto pause length
- Delete marker
- Delete all markers
- Create CD...
- Show CD-R drive information
- Show CD-R disc information
- CD track list/ID3 editor
- Get CD track information (freedb)
- CD info options
- Get CD Track list online
- Audio ID
- Options menu
- Move mouse mode
- Cut Mouse mode
- Zoom mode
- Delete Mouse mode
- Resampling/Timestretch mode
- Draw volume mode
- Stereo display
- Activate Volume Curves
- Play parameter
- Video window
- Units of measurement
- Mouse Grid Active
- Auto crossfade mode active
- Display values scale
- Options for automatic track marker recognition
- Path settings
- Tasks menu
- Help menu
- Tips and tricks
- Keyboard layout and mouse-wheel support
- Problems & solutions
What is an object?
Objects provide you with a wave form-interpretation of your audio
material. The starting point of each object is related to one single point in the audio file. The length of the
object determines the length of the excerpt from the audio recording. So, an object does not represent
the audio material itself, it is just a replay command. While editing objects you just define additional
commands which will be executed in real time each time you listen to the object. For this reason, the
original audio material never gets altered and nevertheless your personalized settings are permanently
saved. This kind of data treatment is known as "non destructive-editing".
As objects are merely replay commands and they only indicate which audio material has to be played,
you can move them to any desired position within the track window or even delete them without changing
the content of your audio file.
Objects are important for differentiated sound editing of single tracks or loops.
Objects are subdivisions of your audio material which can be edited separately. Tracks are in contrast
simple markers for an audio CD.
Objects can be cut into an arbitrary number of smaller objects, and they can be moved to the master
track or even deleted.
Should you move or delete an object in the track, all objects that appear after the deleted object will
move up one position including their track markers, so that the pause between the songs will be
preserved.
You do not have to move the objects themselves to change the sequence of the songs. As the following
objects will all move up one position, this would only be possible using a second track. It is much easier
to move the corresponding track markers in front of or behind another track marker. Doing this will
regroup the corresponding objects. The most comfortable solution is to use the arrow keys in the CD
track list.
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