3.0
Table Of Contents
- Copyright
- Support
- Serial number
- More about MAGIX
- Introduction
- Overview of the program screen
- Track window and constant control elements
- Import
- Editing in the track view
- What is an object?
- Project
- Adjust object volume
- Fading objects in and out
- Duplicate objects
- Reducing and increasing the length of objects
- Deleting and moving objects
- Cut objects
- Fading objects
- Change song order
- Automatic insertion of pauses between objects
- Several songs in a single long object
- Draw volume curves
- Quick zoom
- Cleaning
- Mastering
- Sound Effects
- Export
- File menu
- Edit menu
- Effects menu
- CD/DVD menu
- Set track marker
- Set Pause marker
- Set track markers automatically
- Set track marker to object edges
- Split objects at marker positions
- Set auto pause length
- Delete marker
- Delete all markers
- Create CD...
- Show CD-R drive information
- Show CD-R disc information
- CD track list/ID3 editor
- Get CD track information (freedb)
- CD info options
- Get CD Track list online
- Audio ID
- Options menu
- Move mouse mode
- Cut Mouse mode
- Zoom mode
- Delete Mouse mode
- Resampling/Timestretch mode
- Draw volume mode
- Stereo display
- Activate Volume Curves
- Play parameter
- Video window
- Units of measurement
- Mouse Grid Active
- Auto crossfade mode active
- Display values scale
- Options for automatic track marker recognition
- Path settings
- Tasks menu
- Help menu
- Tips and tricks
- Keyboard layout and mouse-wheel support
- Problems & solutions
Adjust volume
This function unifies the volume of the individual tracks in the project. First all of the levels for every
object are increased separately to the maximum without clipping the material (see Normalization
). Depending on the musical production, however, each title may have a different volume at full level,
since the relation between loud and quiet sequences within the track also influences how we perceive
volume. In the second step, the average volume (RMS) of the song is determined and the object level is
adapted accordingly.
Tracks with higher peak values but lower loudness may be normalized at a level above 0 dB (full
clipping). To avoid overloads, the limiter is automatically activated (see MultiMax).
A target loudness (RMS) can be given in dB. Since this is the average value, the loudness value is always
less than 0dB; -15 is the preset.
The degree of adjustment decides how strictly the loudness normalization is applied. At 0%, no
adjustment is made to the target RMS. At a value of 50%, the level is raised to half the difference
between the detected loudness and the target value. Volume differences remain between the tracks in this
case. At 100%, the loudness of every track is raised to the RMS value. This is only recommended in
seldom cases, since even in a single party mix, a dance hit will not have the same volume as a ballad.
Tip
: Volume fluctuation within a song can be balanced with the MultiMax leveler presets.
Keyboard shortcut: Shift + N
Resampling / Timestretching
Opens the Timestreching/Resampling/Pitchshifting FX to change tempo/pitch of the selected object.
More on this you can read in chapter "Sound FX
"!
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