3.0
Table Of Contents
- Copyright
- Support
- Serial number
- More about MAGIX
- Introduction
- Overview of the program screen
- Track window and constant control elements
- Import
- Editing in the track view
- What is an object?
- Project
- Adjust object volume
- Fading objects in and out
- Duplicate objects
- Reducing and increasing the length of objects
- Deleting and moving objects
- Cut objects
- Fading objects
- Change song order
- Automatic insertion of pauses between objects
- Several songs in a single long object
- Draw volume curves
- Quick zoom
- Cleaning
- Mastering
- Sound Effects
- Export
- File menu
- Edit menu
- Effects menu
- CD/DVD menu
- Set track marker
- Set Pause marker
- Set track markers automatically
- Set track marker to object edges
- Split objects at marker positions
- Set auto pause length
- Delete marker
- Delete all markers
- Create CD...
- Show CD-R drive information
- Show CD-R disc information
- CD track list/ID3 editor
- Get CD track information (freedb)
- CD info options
- Get CD Track list online
- Audio ID
- Options menu
- Move mouse mode
- Cut Mouse mode
- Zoom mode
- Delete Mouse mode
- Resampling/Timestretch mode
- Draw volume mode
- Stereo display
- Activate Volume Curves
- Play parameter
- Video window
- Units of measurement
- Mouse Grid Active
- Auto crossfade mode active
- Display values scale
- Options for automatic track marker recognition
- Path settings
- Tasks menu
- Help menu
- Tips and tricks
- Keyboard layout and mouse-wheel support
- Problems & solutions
Normalize object volume
This function raises the volume of an object to the maximum level without the material being clipped. This
utilizes the dynamic range
the best way possible. First the highest levels are detected, and then the object level is adjusted so that
the max. level amounts to 0 dB, i.e. the maximum volume (or another value between 1% and 400%).
Note
: If you experience very slight clipping during recording and then proceed to normalize the material, then
you won't achieve the same quality as if you produce a correctly clipped recording! For example, if you
only modulate half of the material, then your recording will have a quality of 15-bit samples ? normalizing
to 100% doesn't change anything.
Normalize to: Here you can set the value to which the audio material should be normalized by entering it
into the input field, moving the fader
, or selecting one of the presets (50, 95, 100 or 200%). The value will be shown in % and dB (100% =
0 dB = max.). Values above 0 dB bring about digital clipping.
Maximum level
: Displays the highest detected peak in the selected range/object.
Level change
: Displays the level change in dB, in accordance with the selected normalize level and the detected
maximum level.
Different methods can be specified under "Selection":
Normalize the selected object only: Normalization is only applied to the selected object. This function
can also be executed in "Object FX" mode by clicking the "Auto" button
below the volume controller (always normalizes to 100%).
Normalize all objects separately
: Each object in the project is normalized according to its own maximum (peak) level. The level ratios
between the individual objects changes for this reason.
Normalize all objects as a single unit
: The maximum level is detected for all objects in the project, and each object is normalized according to
that value. The level ratios between the individual objects is preserved, but only the object that contains
the maximum level is optimally clipped.
Start loudness adjustment (RMS normalization): Starts normalization including the average loudness
(RMS) of objects, see Loudness
.
Shortcut: N
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