3.0
Table Of Contents
- Copyright
- Support
- Serial number
- More about MAGIX
- Introduction
- Overview of the program screen
- Track window and constant control elements
- Import
- Editing in the track view
- What is an object?
- Project
- Adjust object volume
- Fading objects in and out
- Duplicate objects
- Reducing and increasing the length of objects
- Deleting and moving objects
- Cut objects
- Fading objects
- Change song order
- Automatic insertion of pauses between objects
- Several songs in a single long object
- Draw volume curves
- Quick zoom
- Cleaning
- Mastering
- Sound Effects
- Export
- File menu
- Edit menu
- Effects menu
- CD/DVD menu
- Set track marker
- Set Pause marker
- Set track markers automatically
- Set track marker to object edges
- Split objects at marker positions
- Set auto pause length
- Delete marker
- Delete all markers
- Create CD...
- Show CD-R drive information
- Show CD-R disc information
- CD track list/ID3 editor
- Get CD track information (freedb)
- CD info options
- Get CD Track list online
- Audio ID
- Options menu
- Move mouse mode
- Cut Mouse mode
- Zoom mode
- Delete Mouse mode
- Resampling/Timestretch mode
- Draw volume mode
- Stereo display
- Activate Volume Curves
- Play parameter
- Video window
- Units of measurement
- Mouse Grid Active
- Auto crossfade mode active
- Display values scale
- Options for automatic track marker recognition
- Path settings
- Tasks menu
- Help menu
- Tips and tricks
- Keyboard layout and mouse-wheel support
- Problems & solutions
the sound is special and some of the latest music styles (e.g. dub & reggae) would hardly be possible
without spring reverb.
Parameters
The reverb effect has the following parameters:
Size:
Defines the size of the room (or the system for the plate and spring). With some low "size" settings, you
can also reduce the distance between the individual reflections. This allows resonance to develop
(accentuated frequency ranges), which can sound oppressive if the reverb sustain is too long. The proper
size for each instrument can be gauged by taking into account the interplay between the room and the
resonance.
Time:
Reverberation time. This controller lets you define how far the echo will be absorbed, i.e. the time for the
reverb to die away. Turning this knob to the left minimizes the time. You will then only hear the first
reflection. Turning the knob to the right minimizes the absorption, and therefore results in a long sustained
reverberation.
Color:
Within certain limits, you can influence the sound characteristic of the effect. The effect of this controller
depends on the used preset. In rooms, "color" controls the dampening of the highs in the reverb (from
dark to bright) as well as pre-filtering of the signal. The controllers for plate and spring presets also
determine the dampening of the basses.
Mix:
This controller sets the mix ratio between the original and the edited signal. For rooms, you can quite
easily move a signal further into the room by increasing the amount of effect. The last four presets are
intended for use in an AUX channel of the mixer and are set to 100%.
Presets
The presets are primarily sorted by instruments, but you can (and should) choose which preset you want
to use for which instrument.
Delay
This effect is like an echo which delays the signal and repeats it.
Delay
: This sets the period of time between the individual echoes. The more the control is turned to the left, the
faster the echoes will follow each other.
Feedback
: This adjusts the number of echoes. Turn the dial completely to the left, there is no echo at all; turn it
completely to the right and there are seemingly endless repetitions.
Mix: This fader
determines how much of the unprocessed original sound (dry signal) is subjected to the echo (wet
signal). Application of this effect in an AUX bus requires the controller to be set to 100% (all the way to
the right).
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