3.0
Table Of Contents
- Copyright
- Support
- Serial number
- More about MAGIX
- Introduction
- Overview of the program screen
- Track window and constant control elements
- Import
- Editing in the track view
- What is an object?
- Project
- Adjust object volume
- Fading objects in and out
- Duplicate objects
- Reducing and increasing the length of objects
- Deleting and moving objects
- Cut objects
- Fading objects
- Change song order
- Automatic insertion of pauses between objects
- Several songs in a single long object
- Draw volume curves
- Quick zoom
- Cleaning
- Mastering
- Sound Effects
- Export
- File menu
- Edit menu
- Effects menu
- CD/DVD menu
- Set track marker
- Set Pause marker
- Set track markers automatically
- Set track marker to object edges
- Split objects at marker positions
- Set auto pause length
- Delete marker
- Delete all markers
- Create CD...
- Show CD-R drive information
- Show CD-R disc information
- CD track list/ID3 editor
- Get CD track information (freedb)
- CD info options
- Get CD Track list online
- Audio ID
- Options menu
- Move mouse mode
- Cut Mouse mode
- Zoom mode
- Delete Mouse mode
- Resampling/Timestretch mode
- Draw volume mode
- Stereo display
- Activate Volume Curves
- Play parameter
- Video window
- Units of measurement
- Mouse Grid Active
- Auto crossfade mode active
- Display values scale
- Options for automatic track marker recognition
- Path settings
- Tasks menu
- Help menu
- Tips and tricks
- Keyboard layout and mouse-wheel support
- Problems & solutions
Compressor
The compressor is essentially an automated dynamic volume control. Tune dynamics are limited, loud
passages stay loud, low passages become louder. Compression is often used to make the material more
powerful. The degree of compression is adjusted by the ratio control, and the "Threshold" determines the
entry threshold. Rise and decrease of time can be influenced by Attack and Release.
The processing is realized "in advance" as occurs in high-quality studio equipment. This means that there
won't be any overdriven peaks or other artefacts, as the algorithm can never be "surprised" by the peak
levels.
Sensor-Field
: The sensor-field of the compressor can be intuitively altered with movement of the mouse.,
Ratio
: The parameter controls compression intensity.
Threshold
: Here you can adjust the entry threshold, under the compression.
Attack
: Here you can adjust the time in which the algorithm responds on the rising level. Short attack times can
produce a "pumping" sound, as the volume is reduced or raised.
Release
: Here you can adjust the time in which the algorithm responds to decreasing levels.
A/B
: If you have selected a preset for the effect and later you change it manually, you can compare the
original-preset-sound with the new adjustments using the A/B-switch.
Reset
: Reset places the sound effect into the neutral starting position where no processing power is used and
where no effect is calculated in the sound.
Load/Save
: Here you can store the current adjustments as an effect file in order to use them for other projects.
Special presets
In the compressor you can use the presets to open further special functions.
Dynamic expander:
Too high a compression rate will result in audible noise (usually defined as a pumping sound). Radio
recordings in particular are recorded with very high compression rates to increase the perceived volume.
Unfortunately, compression reduces the dynamics (interval between the quietest and loudest part). The
expander enhances the dynamics of the recording.
Noise Gate:
This cleaning function suppresses noises which are completely below a certain volume threshold. This lets
you create, for example, song transitions that are entirely noise-free.
Leveler: This setting automatically sets the entire material to an identical volume level. The volume
control knob is no longer required. You can use this function to equalize greater volume differences within
a song. To equalize volume variations between different songs you can also use the function "Normalize
loudness" in the "Effects" menu
.
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