2.0
Table Of Contents
- MAGIX music editor 2 Online Help Contents
- Obtaining help
- Getting Started
- Menu Reference
- Menu Reference
- Menu File
- Menu Edit
- Menu View
- Menu Object
- Menu Effects
- Effects Menu Overview
- DirectX Plug-Ins
- Equalizer
- Dynamics
- Stereo Enhancer
- Room Simulator
- Reverb/Echo Processor
- MultiMAX
- Get Noise Sample
- Denoiser
- Dehisser
- Declipping
- Remove DC Offset
- Resample / Timestretching
- Change Sample Rate
- Reverse
- Build Physical Loop
- Switch Channels
- Invert Phase
- Process only left/right channel
- Amplitude/Normalize
- Menu Range
- Range Menu Overview
- Range All
- Range Length To Beat 1...16
- Split Range
- Split Range for Video
- Store Range
- Get Range
- Get Range Length
- Store Marker
- Get Marker
- Set Markers on Range Borders
- Set Markers on Silence
- Delete Marker
- Delete all Markers
- Recall last Range (Menu)
- Range Editor
- Range Manager
- Object Lasso
- Edit Time Display
- Move Play Cursor
- Move Play Cursor to beginning
- Move Play Cursor to end
- Move Playcursor to Range Start
- Move Playcursor to Range End
- Left Move in Page Mode
- Right Move in Page Mode
- Left Move in Scroll Mode
- Right Move in Scroll Mode
- Move play cursor to left object border
- Move play cursor to right object border
- Move play cursor to left marker
- Move play cursor to right marker
- Edit Range
- Move range start left
- Move range start right
- Move range end left
- Move range end right
- Range to Beginning
- Range to End
- Flip Range Left
- Flip Range Right
- Beginning of Range -> 0
- End of Range -> 0
- Beginning of Range <- 0
- End of Range <- 0
- 0->Range<-0
- Range Start to Left Marker
- Range Start to Left Objectborder
- Range End to Right Marker
- Range End to Right Objectborder
- Range over all selected Objects
- Menu CD
- CD Menu Overview
- Load CD Tracks
- Set Track
- Set Subindex
- Set Pause
- Set CD End
- Set Track Markers automatically
- Set Track Markers on Object Edges
- Remove Index
- Remove all Indices
- Make CD
- Show CD-R Drive Information
- Show CD-R Disc Information
- CD Track Options
- CD Disc Options
- CD Text / MPEG ID3 Editor
- Set Pause Time
- Set Start Pause Time
- CD Arrange Mode
- Set Track Indices on Object Edges Options
- Menu Tools
- Menu Playback
- Menu Options
- Menu Window
- Menu Help
- music editor 2 Reference
- Working with music editor 2
Wave Projects
Menu: File
Wave project contain audio data. VIP Objects refer to this audio data. Access to the Wave project is
obtained by selecting the corresponding Wave Project window.
All wave project files particular to a VIP are open in the background, but are hidden by default. This is
because you don’t need to open the window of a wave project that is used in a VIP manually. You do
that more elegant by right-clicking a object and choosing "Wave Editing" from the context menu. The
corresponding Wave Project window for a VIP Object is brought into focus i.e. opened into the
foreground.
The focussed Wave Project contains the audio material that is referenced in the VIP Object. The
selected Range in the displayed Wave Project is the material used in the VIP Object – if a Range is not
selected, the audio material corresponding to the entire Object will automatically be selected as a Range
in the HD Wave Project.
Another elegant way to open a VIP’s wave project for editing is to open the Project information dialog
(key: "i") and double-click on the according wave project in the list.
If you close an Wave project window, it is hidden again. To unhide the windows, select "Iconise all
wave projects" from the windows menu.
The project file will not
be closed, since the file is referenced in any open VIP.
Wave projects can be opened and saved separately from VIPs, too. It is not necessary to open a VIP to
work on a Wave Project - you can open Wave Projects directly into the MAGIX music editor 2
workspace (File>Open Project>Wave Project, key W, drag from Explorer etc).
To open a wave file for editing you have to minimize a recently open VIP. Otherwise when you load a
wave project and a VIP is open, the wave project will be inserted in the VIP (and the wave project
window will be hidden). That can be a disadvantage, because MAGIX music editor 2
forbids all destructive changes on a wave project, if the affected part is used in a VIP object, an error
message appears: "This range of a physical project cannot be changed because it is used by VIP
objects!". If this occurs, either delete the VIP object (if it was inserted unintentionally) or save a copy of
the wave project with "save as...".
The title bar of the window displays the name of the Wave Project, the bit resolution, the length of the
sample, the resulting storage requirement and the edit mode. To activate the window, simply clicking into
the project window. MAGIX music editor 2
can work with an unlimited number of Wave Project windows displayed on the screen.
Most of the recording and playback concepts in VIPs also apply to the Wave Project windows. For
example, playback of a Wave Project window is also started and stopped with the Spacebar. You can
also use the buttons in the Transport Control window or the controls in the toolbar.
In previous versions of MAGIX music editor 2
, working in a Wave Project window worked much the same as with conventional sample editing
programs - you may already be used to those conventions. Any edits or processes applied to Wave
Projects were immediately written back to the hard disk file, as is the case with conventional tape
recorders.
In MAGIX music editor 2 , you can physically edit the audio material you recorded or imported direct in
a window we call a Wave Editing window (or the previous Destructive Editing window). The technical
term in MAGIX music editor 2
is HD Wave (*.hdp+*.wav) for Hard Disk Project and RAP for RAM Project, but this manual refers to
the collective files as Wave Projects.
Differences between RAM and HD Wave Projects:
The HD Wave Project is an audio file that is recorded to your hard disk, played back, and edited from
Page 364










