2.0

Table Of Contents
Transport Control
Menu: Window
MAGIX music editor 2
provides a very cool transport console!
Start / Stop / Forward / Rewind Buttons:
This allows positioning similar to that of a tape machine.
The little button in the upper right hand corner of the Playback button
(or right-clicking the Playback button) opens the Playback Parameter window for the stereo master
operation. This lets you determine the sample rate, playback device, and the Scrubbing/Varipitch
options.
Record button:
Starts the recording for all active tracks. This means that tracks with the red REC button enabled need
to be configured with the proper recording devices prior to starting the recording. Right-click on the REC
button for each track to select the device.
The little button in the upper right hand corner of the Record button
(or right-clicking the Record button) displays the Record Parameter window. This lets you make settings
such as ‘Playback during recording’ and also lets you record material directly from the Record
Parameter window.
Time Display:
This displays the current playback position of the project. Double-clicking on the window lets you
numerically enter a new playback position. Clicking the green arrow lets you set various units of
measurement.
L/R Time Display:
This displays the length of a selected range and is editable by double clicking the display.
Marker Buttons 1-12:
Clicking on one of the marker buttons saves the current playback position to the button. If it already
contains a previously saved position (marker appears in light color), the program will place the playback
position to the saved position. A right click clears the button memory and allows you to store a new
position to the button.
Marker Button:
This button open the Marker Manager for more detailed Marker editing.
Punch Button: This button switch MAGIX music editor 2
into punch record mode. This means that the recording process can be started any time during playback.
This is also called ‘On-The-Fly Recording’. This can be repeated numerous times. Punch In and Out
markers are set automatically. You can stop a punch in recording process with another click on the
Record button. However, this does not stop the playback of the project.
Punch In Button:
This sets the punch in position.
Punch Out Button:
This sets the punch out position. If the both the punch in and punch out markers are set, the punch
recording can be started with the Playback button. The program will play back the project until it reaches
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