2.0

Table Of Contents
Menu Effects
Menu Reference
This menu will let you add high-grade effects to Wave projects and VIP Objects in destructive way.
The audio material will be physically altered. Read more on effects in general in the Using Effects in
MAGIX music editor 2
. More about destructive Effects read here
Normalize...
Sample data values in a selected range are
normalized.
Amplitude / 2
The amplitude of the samples is halved. (WAVE
PROJECTS)
Amplitude * 2
The amplitude of the samples is doubled. (WAVE
PROJECTS)
Fade In/out...
Sample data values in a selected range are faded in
or out.
Set Zero
Sample data values in a selected range are set to
zero .
DirectX Plug-Ins
Uses DirectX Plug-Ins for destructive editing
Graphic EQ
A graphic 10-band equalizer is opened.
Dynamics
Dynamic-Functions (Compressor, Limiter,
Expander, Gate)
Room Simulator
Simulates Reverb and other room effects.
Reverb/Echo...
An reverb/echo effect effect is calculated.
Declipping
Eliminates Clipping.
Remove DC-Offset
Removes a DC offset from the selected range.
Get Noise Sample
Copy the selected range to the noise sample
project for the noise reduction. This is a sample of
the noise print.
Noise Reduction
Removes Noise from the sample using the Noise
Sample
Dehisse
Removes low noise from the selected Wave
project. No noise print sample is needed.
Timestretching/ Pitchshifting/ Resample
Resampling, Timestretching and Pitch Shifting.
Change Samplerate...
Creates a new project with another sample rate.
Build Loop
A smooth loop is calculated.
Switch Channels
Switches left and right stereo channel.
Stereo Enhancer
Stereo bandwidth changes and panorama control.
Invert Phase
Sample data values in a selected range are inverted.
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