2013

Table Of Contents
138
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then your recording will have a quality of 15-bit samples – normalizing to 100%
doesn't change anything.
Normalize to: Here you can set the value to which the audio material should be
normalized by entering it into the input field, moving the fader, or selecting one of the
presets (50, 95, 100 or 200%). The value will be shown in % and dB (100% = 0 dB =
max.). Values above 0 dB bring about digital clipping.
Maximum level: Displays the highest detected peak in the selected range/object.
Level change: Displays the level change in dB, in accordance with the selected
normalize level and the detected maximum level.
Different methods can be specified under "Selection":
Normalize the selected object only: Normalization is only applied to the selected
object. This function can also be executed in "Object FX" mode by clicking the "Auto"
button below the volume controller (always normalizes to 100%).
Normalize all objects separately: Each object in the project is normalized according
to its own maximum (peak) level. The level ratios between the individual objects
changes for this reason.
Normalize all objects as a single unit: The maximum level is detected for all objects in
the project, and each object is normalized according to that value. The level ratios
between the individual objects is preserved, but only the object that contains the
maximum level is optimally clipped.
Start loudness adjustment (RMS normalization): Starts normalization including the
average loudness (RMS) of objects, see Loudness.
Shortcut: N