18.0
Table Of Contents
- Copyright
- Preface
- Before You Start
- Support
- Uninstalling the program
- Serial Number
- More about MAGIX
- Introduction
- Tutorial
- Overview of the program interface
- Track window and constant control elements
- Import
- Editing in the track view
- What is an object?
- Project
- Adjust object volume
- Fading objects in and out
- Duplicate objects
- Reducing and increasing the length of objects
- Deleting and moving objects
- Cut objects
- Join and mix objects
- Fading objects
- Change song order
- Automatic insertion of pauses between objects
- Several songs in a single long object
- Object FX
- Draw volume curve
- Quick zoom
- Set track markers
- Automatic track recognition
- Check and move track markers
- Cleaning
- Mastering
- Sound Effects
- Export
- Batch conversion
- File Menu
- Edit Menu
- Effects menu
- CD/DVD menu
- Set track marker
- Set Pause marker
- Set track markers automatically
- Set track marker to object edges
- Split objects at marker positions
- Set auto pause length
- Delete marker
- Delete all markers
- Delete CD track
- Create CD...
- Show CD-R drive information
- Show CD-R disc information
- Create audio DVD
- CD track list/ID3 editor
- MAGIX Xtreme Print Center
- Get CD track information (freeDB)
- CD info options
- Open CD track list online
- audioid
- Options menu
- Move mouse mode
- Cut Mouse mode
- Zoom mode
- Delete Mouse mode
- Resampling/Timestretch mouse mode
- Draw volume curve mouse mode
- 2 tracks
- Stereo display
- Surround Mode
- Activate Volume Curves
- Play parameter
- Analyzer window
- Video window
- Units of measurement
- Mouse Grid Active
- Auto crossfade mode active
- Display values scale
- Options for automatic track marker recognition
- Path settings
- Show start selection
- Tasks menu
- "Share" menu
- Help menu
- Keyboard layout and mouse-wheel support
- Index
96 Mastering
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Reverb/Echo
The reverb effect device offers newly developed and very realistic reverb
algorithms to add more room depth to your recording.
Reverb is probably the most important but also the most difficult effect to
generate.
Parameters
The reverb effect has the following parameters:
Size: defines the size of the room (or the system for the plate and spring). The
larger a room, the longer the sound travels between walls or objects. With
some low "size" settings you can also reduce the distance between the
individual reflections. This allows resonance to develop (accentuated
frequency ranges), which can sound oppressive if the reverb sustain is too
long.
Time: With this knob you can adjust the echo time and determine how much
of it will be absorbed and, simultaneously, the reverb's decay.
Color: You may influence the sound characteristics of the effect within certain
limits. The effect of this controller depends on the used preset. In rooms,
"Color" controls the dampening of the highs in the reverb (from dark to bright)
as well as pre-filtering of the signal. With plate and spring presets, this fader
determines the dampening of the basses as well.
Mix: This controller sets the mix ratio between the original and the edited
signal. For rooms, you can therefore move a signal further into the room by
increasing the effect share. The last four presets are intended for use in an
AUX channel of the mixer and are set to 100%.
Presets
The presets represent the basic settings for the various room algorithms,
which can still be varied along with the other parameters. Hence, they are
more than just simply parameter sets.










