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Table Of Contents
Editing in the track view 59
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Editing in the track view
What is an object?
Objects provide you with a wave form-interpretation of your audio material.
The starting point of each object is related to one single point in the audio file.
The length of the object determines the length of the excerpt from the audio
recording. So, an object does not represent the audio material itself, it is just a
replay command. While editing objects you just define additional commands
which will be executed in real time each time you listen to the object. For this
reason, the original audio material never gets altered and nevertheless your
personalized settings are permanently saved. This kind of data treatment is
known as "non destructive-editing".
As objects are merely replay commands and they only indicate which audio
material has to be played, you can move them to any desired position within
the track window or even delete them without changing the content of your
audio file.
Objects are important for differentiated sound editing of single tracks or loops.
Objects are subdivisions of your audio material which can be edited
separately. Tracks are in contrast simple markers for an audio CD.
Objects can be cut into an arbitrary number of smaller objects, and they can
be moved to the master track or even deleted.
Should you move or delete an object in the track, all objects that appear after
the deleted object will move up one position including their track markers, so
that the pause between the songs will be preserved.
You do not have to move the objects themselves to change the sequence of
the songs. As the following objects will all move up one position, this would
only be possible using a second track. It is much easier to move the
corresponding track markers in front of or behind another track marker. Doing
this will regroup the corresponding objects. The most comfortable solution is
to use the arrow keys in the CD track list.
Project
The project (*.vip file) contains all data MAGIX Audio Cleaning Lab MX uses. It
does not contain audio data but only the names of the imported and recorded
audio data and the saved locations on the hard drive, all edits, reductions and
most effects processing. Furthermore, the object display on the tracks is
referred to as a project.