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Table Of Contents
24 Tutorial
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You will find the following effects modules here: "StereoFX", "Equalizer",
"Brilliance", "Sound Cloner", "Dynamics", "Multimax", "Energizer" and
"Chorus".
The functionality of the optimization effects is the same in principle: Adjust the
strength of the effect via the slider, switch the effect on and off to compare the
original with the edited audio material and access the actual operation console
by clicking on the symbol in the bottom right-hand corner.
Object effects
If you combine the audio material from various sources, it's normally not
sensible to apply cleaning and mastering effects to all objects in the same way.
Tape recordings typically have other audio disturbances than LP recordings.
Therefore, there are two different ways you can use the effects: Master effects
and object effects.
The master effects are set centrally in the cleaning section. The settings made
here are applied to the entire sound, i.e. for all objects in the master track.
Each object can also have its own individual effect
settings. Click on "Object FX" on the object itself
in the master track.
The "Object FX" screen (object editor) opens in a
new dialog and displays additional effect devices.
These effects can be set separately for every
object in the master track.
The “Object FX” dialog also contains an echo/reverb device for adding
Surround Sound to individual objects, and in addition to the multi-band
compressor (“MultiMax”), a “simple” compressor is also included (“Dynamics”).
Spectral Cleaning
Up until now, the workflow was extremely easy: Load your material, adjust your
effects – finished. Now let's take a look at an application that requires a bit
more preparation, but can also solve complicated problems. This includes
filtering out individual audio disturbances.
Spectral Cleaning in the "Remove" section can be useful for editing live
recordings, where a single cough in the audience threatens to ruin an