17.0
Table Of Contents
- Copyright
- Preface
- Before you start
- Support
- Serial number
- More about MAGIX
- Introduction
- Tutorial
- Overview of the program interface
- Track window and constant control elements
- Import
- Editing in the track view
- What is an object?
- Project
- Adjust object volume
- Fading objects in and out
- Duplicate objects
- Reducing and increasing the length of objects
- Deleting and moving objects
- Cut objects
- Join and mix objects
- Fading objects
- Change song order
- Automatic insertion of pauses between objects
- Several songs in a single long object
- Object FX
- Draw volume curve
- Quick zoom
- Set track markers
- Automatic track recognition
- Check and move track markers
- Cleaning
- Mastering
- Sound Effects
- Export
- Batch conversion
- File Menu
- Edit Menu
- Effects menu
- CD/DVD menu
- Set track marker
- Set Pause marker
- Set track markers automatically
- Set track marker to object edges
- Split objects at marker positions
- Set auto pause length
- Delete marker
- Delete all markers
- Delete CD track
- Create CD...
- Show CD-R drive information
- Show CD-R disc information
- Create audio DVD
- CD track list/ID3 editor
- MAGIX Xtreme Print Center
- Get CD track information (freedb)
- CD info options
- Open CD track list online
- Audio ID
- Options menu
- Move mouse mode
- Cut Mouse mode
- Zoom mode
- Delete Mouse mode
- Resampling/Timestretch mouse mode
- Draw volume curve mouse mode
- 2 tracks
- Stereo display
- Surround Mode
- Activate Volume Curves
- Play parameter
- Analyzer window
- Video window
- Units of measurement
- Mouse Grid Active
- Auto crossfade mode active
- Display values scale
- Options for automatic track marker recognition
- Path settings
- Show start selection
- Tasks menu
- Online menu
- Help menu
- Keyboard layout and mouse-wheel support
- Index
110 Sound Effects
www.magix.com
Acoustics simulator
Open the acoustics simulator via the menu "Effects" > Reverb/Echo. You must
select the object you want to apply the effect to first.
This very efficient high-end effect can transfer the sound characteristics of any
room and effect device to your audio material. To do so, a so-called impulse
response is extracted in the original room, this is like recording a "bang". There
are several impulse responses to choose from; listen to the list and you will be
able to identify the type of room easily. Different sound characteristics of
rooms, such as reverb, reflections, echo, damping and resonance can be
"copied" using this method.
Sophisticated algorithms can "add" your audio material to "this room" – after
that a "dry" voice will sound like it was sung in a church. The quality of the
reverberation and spatial impression is much higher than all standard synthetic
reverb methods. No more undesired crackling, rattling, and rumbling.
Some impulse responses are available in surround format, that is, the reverb
was recorded separately at the front and at the back of the original room. This
way, MAGIX Audio Cleaning Lab SE can reproduce this surround reverb in
your audio material. Simply activate the "Surround" option in the dialog.
MAGIX Audio Cleaning Lab SE automatically changes into the surround mode,
the audio material with the surround reverb is placed on the 2nd track.
Functions of the controls:
Preset: Select the room impulse response you want to use for the room
acoustics simulation. Click on "Play" to start playback of the impulse response










