6.0
Table Of Contents
- Welcome to MAGIX 3D Maker
- Support
- Working with MAGIX 3D Maker
- How To ...
- Open a new document
- Change the text
- Rotate and position the graphic
- Light the graphic
- Color the graphic
- Resize the graphic
- Add bevels & extrude
- Select characters
- Add shadows
- Create animations
- Save and export
- Importing 2D objects
- Apply the style of an existing graphic
- Create buttons, boards, boards + holes and borders
- Create screensavers
- Create Flash files
- Customize
- Reference Section
- Copyright Information
Bitmap format lets you use all MAGIX 3D Maker features, including shadows.
(Flash—vector format, static or animations) – the advantage of vector format is that you can scale up a
graphic without losing quality. However not all MAGIX 3D Maker features are supported by Flash
vector format. For the smallest file size select Display as Flash on the View
menu. This disables all unsupported features. Alternatively you can export unsupported features as
bitmaps within the vector file. The drawback is that you may lose quality when enlarging the graphic.
Flash vector files cannot include shadows.
WEB
—Load only
These are files created in Xara Webster and is an alternative format to XAR files. See XAR format,
below, for details.
WMF
—Load only (Windows metafile)
This is an alternative to EMF (see above). We recommend using EMF format where possible.
X3D
—Load/Save
MAGIX 3D Maker's native format. You can load X3D files for editing the source graphic. We suggest
always saving your work in X3D format as this lets you edit the file in the future.
XAR
—Load only
These are files created in CorelXARA, Xara Xtreme or Xara Webster. You can load drawn shapes in
this format and extrude them to create 3D shapes.
You can also import BMP, GIF, ICO, JPG/JPEG and PNG files for use as textures on the faces of the
3D graphic or as a background.
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