6.0
Table Of Contents
- Welcome to MAGIX 3D Maker
- Support
- Working with MAGIX 3D Maker
- How To ...
- Open a new document
- Change the text
- Rotate and position the graphic
- Light the graphic
- Color the graphic
- Resize the graphic
- Add bevels & extrude
- Select characters
- Add shadows
- Create animations
- Save and export
- Importing 2D objects
- Apply the style of an existing graphic
- Create buttons, boards, boards + holes and borders
- Create screensavers
- Create Flash files
- Customize
- Reference Section
- Copyright Information
Color the graphic
You can color the graphic either by changing the colors of the graphic or by changing the light colors
or both.
If you are creating a graphic and you want two or more colors on the text, it is easier to use pale colored
lights and to color the text. (The default text of X3D Version 6 is an example of this: the X3D is pale
gray, the Version light blue and 6 dark blue. The light shining on the face of the text is an orange cream
color.)
The colors you see depend on the overlap of the lights, their colors and the graphic colors. The colors
are also influenced by whether the graphic has a matt or gloss surface (selected in extrusion options
.)
The graphic can have different colors on the faces (front and back) and on the sides. You can change the
color or texture on a per-character basis.
An example of an incut bevel with white face color and dark gray sides and bevel
Bevels display the color of the sides. Using square, round or triangular-faced or incut bevels can give the
effect of two colors on the face of the graphic.
You can also use textures to color the sides or faces. You can import any BMP. GIF, ICO, JPEG or
PNG file as a texture. Texture options let you scale, move or rotate the texture. Color options
let you tint a texture (an effect similar to placing a colored film over the texture.)
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