User Guide

Chapter 11378
Animating objects and text
To animate objects for display in the Flash Player, you place the objects on layers
using the Animate > Release to Layers Xtra. You can animate blends or groups, as
well as objects attached to a path. To animate a text block, you first convert the
text to paths.
The Release to Layers Xtra ungroups blends, groups, or objects attached to a path,
creates a new layer for each object, and assigns each ungrouped object to a new
layer in consecutive order (New Layer, New Layer-1, New Layer-2, and so on).
The Xtra places the first object (or object in a group) on the current layer, and the
last object on the top layer. Releasing text to layers converts each letter in the text
block to paths and places each letter on a separate layer.
You will achieve the best results by designing the frames of your movie to animate
upward from the bottom layer to the top layer.
You can preview or export your animation as a SWF file using commands in the
Controller or the Control menu. For more information, see “Using the Controller
or Control menu with SWF files” on page 384.
You can also create your animation by placing objects on separate pages and
selecting Animate Pages or Animate Pages and Layers when you export the
FreeHand document as a SWF.
To prepare a text block for animation:
1 Select the text block containing the text that you want to animate, and position
the text block where you want the animation to begin.
2 Choose Text > Convert to Paths. For more information on converting text to
paths, see “Converting text to paths” on page 371.
3 With the text block still selected, choose Modify > Join.
4 Choose Edit > Copy and Edit > Paste to create a copy of the converted text block.
5 Use the Pointer tool to drag the copy of the converted text block to the position
where you want the animation to end.
6 With the Pointer tool, Shift-select the original and the copy of the converted
text block.
7 Choose Xtras > Create > Blend.
For information on animating the blend, see the following procedure.