User Guide
own encoding from the encoding pop-up. Now copy
your characters into their proper locations in this
font database.
While in the Font Window, select “Unicode” from the
View by: pop-up. If a ** appears in the character label
over the custom characters, then you know that the
custom names did not map to known unicode numbers. All
of the unicode data in Fontographer is stored in STR# 400.
It is a large resource; so large that ResEdit can’t open and
edit it in the template view. If you want to edit it, be
extremely careful, or your other encodings will not work
correctly. We strongly recommend against making any
changes to STR# 400. It’s better to make further changes
to the specific character in the Character Info dialog.
12. When your font is ready to generate, just choose
Generate Font Files from the File menu and select
your custom encoding from the encoding pop-up.
Setting Developer IDs
If you are a font developer who has been issued an unique
developer id by Microsoft, then we have provided a means
for you to hard code that id into Fontographer by editing the
STR# 5140 resource.
Open the resource in ResEdit. The fourth string is the
TrueType (Vendor) Developer id.
The default selection is “MACR.” This is the ID Microsoft
supplied to Macromedia. Replace the Macr four-character
string with your own unique vendor id.
Customizing Sample Text printout
Yet another ResEdit trick is to edit the STR# resource to
change the font used to label coordinates in the character
points and coordinates printout. If you have noticed that the
coordinate locations run over each other on paper, then you
might try this quick fix.
1. Open STR#6021.
2. Change the following code:
Fontographer User's Manual
10: Expert Advice Page #33