User Guide
630 Chapter 7: ActionScript for Flash
See also
MovieClip._x, MovieClip._xscale, MovieClip._yscale
MovieClip._ymouse
Availability
Flash Player 5.
Usage
my_mc._ymouse:Number
Description
Read-only property; indicates the y coordinate of the mouse position.
Example
The following example returns the current x and y coordinates of the mouse on the Stage
(
_level0) and in relation to a movie clip on the Stage called my_mc.
this.createTextField("mouse_txt", this.getNextHighestDepth, 0, 0, 150, 66);
mouse_txt.html = true;
mouse_txt.multiline = true;
var row1_str:String = " \t<b>_xmouse\t</b><b>_ymouse</b>";
my_mc.onMouseMove = function() {
mouse_txt.htmlText = "<textformat tabStops='[50,100]'>";
mouse_txt.htmlText += row1_str;
mouse_txt.htmlText += "<b>_level0</b>\t"+_xmouse+"\t"+_ymouse;
mouse_txt.htmlText += "<b>my_mc</b>\t"+this._xmouse+"\t"+this._ymouse;
mouse_txt.htmlText += "</textformat>";
};
See also
Mouse class, MovieClip._xmouse
MovieClip._yscale
Availability
Flash Player 4.
Usage
my_mc._yscale:Number
Description
Property; sets the vertical scale (percentage) of the movie clip as applied from the registration
point of the movie clip. The default registration point is (0,0).
Scaling the local coordinate system affects the
_x and _y property settings, which are defined in
whole pixels. For example, if the parent movie clip is scaled to 50%, setting the
_x property moves
an object in the movie clip by half the number of pixels as it would if the movie were at 100%.