User Guide
Camera.names 503
Camera.name
Availability
Flash Player 6.
Usage
active_cam.name:String
Description
Read-only property; a string that specifies the name of the current camera, as returned by the
camera hardware.
Example
The following example writes the name of the default camera to the log file. In Windows, this
name is the same as the device name listed in the Scanners and Cameras Control Panel.
var
my_cam:Camera = Camera.get();
var my_video:Video;
my_video.attachVideo(my_cam);
this.createTextField("name_txt", this.getNextHighestDepth(), 0, 0, 100, 22);
name_txt.autoSize = true;
name_txt.text = my_cam.name;
See also
Camera.get()
, Camera.names
Camera.names
Availability
Flash Player 6.
Usage
Camera.names:Array
Note: The correct syntax is
Camera.names. To assign the return value to a variable, use syntax like
cam_array = Camera.names. To determine the name of the current camera, use active_cam.name.
Description
Read-only class property; retrieves an array of strings reflecting the names of all available cameras
without displaying the Flash Player Privacy Settings panel. This array behaves in the same way as
any other ActionScript array, implicitly providing the zero-based index of each camera and the
number of cameras on the system (by means of
Camera.names.length). For more information,
see the Array class entry.
Calling the
Camera.names property requires an extensive examination of the hardware, and it
may take several seconds to build the array. In most cases, you can just use the default camera.