User Guide

358 Chapter 6: ActionScript Core Classes
Returns
A number; an integer.
Description
Method; rounds the value of the parameter x up or down to the nearest integer and returns
the value. If parameter
x is equidistant from its two nearest integers (that is, the number ends in
.5), the value is rounded up to the next higher integer.
Example
The following example returns a random number between two specified integers.
function randRange(min:Number, max:Number):Number {
var randomNum:Number = Math.round(Math.random()*(max-min))+min;
return randomNum;
}
for (var i = 0; i<25; i++) {
trace(randRange(4, 11));
}
See Also
Math.ceil(), Math.floor()
Math.sin()
Availability
Flash Player 5. In Flash Player 4, the methods and properties of the Math class are emulated using
approximations and might not be as accurate as the non-emulated math functions that Flash
Player 5 supports.
Usage
Math.sin(x:Number) : Number
Parameters
x
A number that represents an angle measured in radians.
Returns
A number; the sine of the specified angle (between -1.0 and 1.0).
Description
Method; computes and returns the sine of the specified angle in radians. To calculate a radian, see
“Description” on page 344 of the Math class entry.
Example
The following example draws a circle using the mathematical constant pi, the sine of an angle,
and the Drawing API.
drawCircle(this, 100, 100, 50);
//
function drawCircle(mc:MovieClip, x:Number, y:Number, r:Number):Void {
mc.lineStyle(2, 0xFF0000, 100);