User Guide

11
About This Manual
This manual provides a foundation for developing applications in ActionScript 3.0. To best
understand the ideas and techniques described, you should already be familiar with general
programming concepts such as data types, variables, loops, and functions. You should also
understand basic object-oriented programming concepts like classes and inheritance. Prior
knowledge of ActionScript 1.0 or ActionScript 2.0 is helpful but not necessary.
Contents
Using this manual . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12
Accessing ActionScript documentation . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13
Developer Center . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14