User Guide
180 ActionScript language elements
break statement
break
Appears within a loop (for , for..in, do..while or while) or within a block of statements
associated with a particular case within a
switch statement. When used in a loop, the break
statement instructs Flash to skip the rest of the loop body, stop the looping action, and
execute the statement following the loop statement. When used in a
switch, the break
statement instructs Flash to skip the rest of the statements in that
case block and jump to the
first statement following the enclosing
switch statement.
In nested loops, the break statement only skips the rest of the immediate loop and does not
break out of the entire series of nested loops. For breaking out of an entire series of nested
loops, see
try..catch..finally.
Availability: ActionScript 1.0; Flash Lite 1.0
public Specifies that a variable or function is available to any caller.
return Specifies the value returned by a function.
set Permits implicit setting of properties associated with objects based
on classes you have defined in external class files.
set variable Assigns a value to a variable.
static Specifies that a variable or function is created only once per class
rather than being created in every object based on that class.
super Invokes the superclass' version of a method or constructor.
switch Creates a branching structure for ActionScript statements.
throw Generates, or throws , an error that can be handled, or caught , by a
catch{} code block.
try..catch..finally Enclose a block of code in which an error can occur, and then
respond to the error.
var Used to declare local or Timeline variables.
while Evaluates a condition and if the condition evaluates to true , runs a
statement or series of statements before looping back to evaluate the
condition again.
with Lets you specify an object (such as a movie clip) with the object
parameter and evaluate expressions and actions inside that object
with the statement(s) parameter.
Statement Description