Technical information
by Forest Key and Chris Hock
4
When working with compressed movies in a format like Flash Video, the
more frames that have to be displayed in a second the higher the file size.
To manage the final file size, you have to lower either the frame rate or data
rate. If you lower the data rate and leave the frame rate unchanged, the
image quality is reduced to yield a smaller file size. If you lower the frame
rate and leave the data rate unchanged, the file size is reduced but the
movie might appear to stutter and motion may look less fluid than desired.
Whenever the frame rate is reduced, it is always a good idea to use an
evenly divisible ratio of the original frame rate. If your source has a frame
rate of 24 fps, then you should drop the frame rate to 12 fps, 8 fps, 6 fps, 4
fps, 3 fps, or 2 fps. If the source frame rate is 30 fps, in most cases you can
adjust the frame rate to 30 fps, 15 fps, 10 fps, 6 fps, and so on. If your video
is more than 10 minutes long, then audio will drift noticeably out of synch if
you do not adhere to the 29.97 fps rate or an accurate even division for
lower frame rates (such as 29.97/2 = 14.98).
Pixel Aspect Ratio
The D1/DV NTSC and PAL specification specify non -square pixels (often
called D1 aspect ratio), while computer monitor pixels are square. D1 pixels
are vertically shorter. For this reason when looking at a D1 video image on a
computer monitor, the images will appear to be squashed vertically—
making actors appear to be shorter. When this image is output and
displayed on a broadcast monitor, the pixels are wider than they are tall
and will show perfectly normal (see Figure 1).
Figure 1: The same video image displayed on a television monitor (left) and computer
monitor (right). Note the image looks vertically compressed on the computer monitor,
but normal on the television monitor.
For this reason video images that are intended for display on computer
monitors must be pixel aspect corrected by scaling the image to a valid 4:3
aspect ratio. For NTSC, the full square pixel resolution is 720 x 540 (vertical
compensation), and for PAL it is 768 x 572 (horizontal compensation).
Commonly used final video display resolutions on the Internet include 640 x
480, 512 x 384, 320 x 240, and 160 x 120.
Most video editing applications compensate for the pixel aspect ratio
discrepancy by scaling the video image in real time while rendering it on the
computer monitor. This is done because eventually the images are intended
to return to television monitors for final display, and scaling the actual
pixels in the video file would needlessly introduce a subtle distortion from
the scaling operation. However, for web display, this real -time compensation
is not a valid approach, given that the video sequence is destined to be