User Guide

91
CHAPTER 6
Components Dictionary
This reference chapter describes each component and its application programming interface
(API). Each component description contains information about the following:
Keyboard interaction
Live preview
Accessibility
Setting the component parameters
Using the component in an application
Customizing the component with styles and skins
ActionScript methods, properties, and events
Components are presented alphabetically. You can also find components arranged by category in
the tables that follow.
This chapter contains the following sections:
Types of components . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 91
Other listings in this chapter . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 94
Types of components
The following tables list the different components, arranged by category, in version 2 of the
Macromedia Component Architecture.
User interface (UI) components
Component Description
Accordion component (Flash
Professional only)
A set of vertical overlapping views with buttons along the top that
allow users to switch views.
Alert component (Flash
Professional only)
A window that presents a message and buttons to capture the
user’s response.
Button component A resizable button that can be customized with a custom icon.