User Guide

Form class (Flash Professional only) 435
Events inherited from the UIObject class
The following table lists the events the Form class inherits from the UIObject class.
Events inherited from the UIComponent class
The following table lists the events the Form class inherits from the UIComponent class.
Events inherited from the Loader class
The following table lists the events the Form class inherits from the Loader class.
Events inherited from the Screen class
The following table lists the events the Form class inherits from the Screen class.
Event Description
UIObject.draw Broadcast when an object is about to draw its graphics.
UIObject.hide Broadcast when an object’s state changes from visible to invisible.
UIObject.load Broadcast when subobjects are being created.
UIObject.move Broadcast when the object has moved.
UIObject.resize Broadcast when an object has been resized.
UIObject.reveal Broadcast when an object’s state changes from invisible to visible.
UIObject.unload Broadcast when the subobjects are being unloaded.
Event Description
UIComponent.focusIn Broadcast when an object receives focus.
UIComponent.focusOut Broadcast when an object loses focus.
UIComponent.keyDown Broadcast when a key is pressed.
UIComponent.keyUp Broadcast when a key is released.
Event Description
Loader.complete Triggered when the content finished loading.
Loader.progress Triggered while content is loading.
Event Description
Screen.allTransitionsInDone Broadcast when all “in” transitions applied to a screen
have finished.
Screen.allTransitionsOutDone Broadcast when all “out” transitions applied to a screen
have finished.
Screen.mouseDown Broadcast when the mouse button was pressed over an object
(shape or movie clip) directly owned by the screen.
Screen.mouseDownSomewhere Broadcast when the mouse button was pressed somewhere on the
Stage, but not necessarily on an object owned by this screen.