User Guide

242 Chapter 3: Objects
Path object
Availability
Flash MX 2004.
Description
The Path object defines a sequence of line segments (straight, curved, or both), which you
typically use when creating extensible tools. The following example shows an instance of a Path
object being returned from the flash object:
path = fl.drawingLayer.newPath();
See also the drawingLayer object.
Method summary for the Path object
The following methods are available for the Path object:
Property summary for the Path object
The following properties are available for the Path object:
path.addCubicCurve()
Availability
Flash MX 2004.
Usage
path.addCubicCurve(xAnchor, yAnchor, x2, y2, x3, y3, x4, y4)
Parameters
xAnchor
A floating-point number that specifies the x position of the first control point.
Method Description
path.addCubicCurve() Method; appends a cubic Bézier curve segment to the path.
path.addCurve() Method; appends a quadratic Bézier segment to the path.
path.addPoint() Method; adds a point to the path.
path.clear() Method; removes all points from the path.
path.close() Method; appends a point at the location of the first point of the path
and extends the path to that point, which closes the path.
path.makeShape() Method; creates a shape on the Stage by using the current stroke
and fill settings.
path.newContour() Method; starts a new contour in the path.
Property Description
path.nPts Read-only; an integer representing the number of points in the path.
CHAPTER 3
Objects