User Guide
194 Chapter 3: Objects
Description
Property; an integer that specifies the amount of easing that should be applied to the tweened
object. Valid values are -100 to 100. To begin the motion tween slowly and accelerate the tween
toward the end of the animation, use a value between -1 and -100. To begin the motion tween
rapidly and decelerate the tween toward the end of the animation, use a positive value between 1
and 100.
Example
The following example specifies that the motion of the tweened object should begin fairly rapidly
and decelerate toward the end of the animation:
fl.getDocumentDOM().getTimeline().layers[0].frames[0].tweenEasing = 50;
frame.tweenType
Availability
Flash MX 2004.
Usage
frame.tweenType
Description
Property; a string that specifies the type of tween; valid values are "motion", "shape", or "none".
The value
"none" removes the motion tween. Use the timeline.createMotionTween()
method to create a tween.
If you specify
"motion", the object in the frame must be a symbol, text field, or grouped object. It
will be tweened from its location in the current keyframe to the location in the following
keyframe.
If you specify
"shape", the object in the frame must be a shape. It will blend from its shape in the
current keyframe to the shape in the following keyframe.
Example
The following example specifies that the object is a motion tween, and therefore, it should be
tweened from its location in the current keyframe to the location in the following keyframe:
fl.getDocumentDOM().getTimeline().layers[0].frames[0].tweenType = "motion";