User Guide
192 Chapter 3: Objects
Description
Property; an integer value that specifies the number of times a sound that is attached directly to a
frame (
frame.soundLibraryItem) plays. If you want to specify a value for this property, set
frame.soundLoopMode to "repeat".
Example
See frame.soundLoopMode.
frame.soundLoopMode
Availability
Flash MX 2004.
Usage
frame.soundLoopMode
Description
Property; a string that specifies whether a sound that is attached directly to a frame
(
frame.soundLibraryItem) should play a specific number of times or loop indefinitely. Valid
values are
"repeat" and "loop". To specify the number of times the sound should play, set a
value for
frame.soundLoop.
Example
The following example specifies that a sound should play two times:
fl.getDocumentDOM().getTimeline().layers[0].frames[0].soundLoopMode =
"repeat";
fl.getDocumentDOM().getTimeline().layers[0].frames[0].soundLoop = 2;
frame.soundName
Availability
Flash MX 2004.
Usage
frame.soundName
Description
Property; a string that specifies the name of a sound that is attached directly to a frame
(
frame.soundLibraryItem), as stored in the library.
Example
The following example changes the soundName property of the first frame to "song1.mp3";
song1.mp3 must exist in the library:
fl.getDocumentDOM().getTimeline().layers[0].frames[0].soundName = "song1.mp3";