User Guide
746 Chapter 2: ActionScript Language Reference
SharedObject.onStatus
Availability
Flash Player 6.
Usage
myLocalSharedObject.onStatus = function(infoObject:Object) {
// your statements here
}
Parameters
infoObject
A parameter defined according to the status message.
Returns
Nothing.
Description
Event handler; invoked every time an error, warning, or informational note is posted for a shared
object. If you want to respond to this event handler, you must create a function to process the
information object generated by the shared object.
The information object has a
code property containing a string that describes the result of the
onStatus handler, and a level property containing a string that is either "Status" or "Error".
In addition to this
onStatus handler, Flash also provides a super function called System.onStatus.
If
onStatus is invoked for a particular object and no function is assigned to respond to it, Flash
processes a function assigned to
System.onStatus, if it exists.
The following events notify you when certain SharedObject activities occur:
Example
The following example displays different messages based on whether the user chooses to allow or
deny the SharedObject object instance to write to the disk.
var message_str:String;
this.createTextField("message_txt", this.getNextHighestDepth(), 0, 0, 300,
22);
message_txt.html = true;
Code property Level property Meaning
SharedObject.Flush.Failed
Error A SharedObject.flush() command that returned
"pending" has failed (the user did not allot
additional disk space for the shared object when
Flash Player showed the Local Storage Settings
dialog box).
SharedObject.Flush.Success
Status A SharedObject.flush() command that returned
"pending" has been successfully completed
(the user allotted additional disk space for the
shared object).