Installation guide

YoucancongureFlashMediaServertospawnFMSCoreprocessesbyconguringthescope
node in the global Application.x mlle.Validscopesincludeadaptor, vhost, app,
inst. e adaptor scope is a new feature in Flash Media Server 3.
Dependingonthescopeyouchoose,youcancongureeachcoreprocessseparately.For
example, if you congure the system to scope adaptors to dierent core processes, each setting in
the specic adaptor.xmlle and all subsequent xml les would be used to congure that core
process.Inthisconguration,youcouldseteachcoreprocesstolistenonadierentport,or
changetheSSLorHTTPtunnelingsettings.
Inanotherexample,ifyousetscopeto“app,”eachcoreprocesscouldbeconguredwith
bandwidth limits—provided you had a separate application.x mlle for each application
running on your system.
e following process conguration is the default.
<Process>
<Scope></Scope>
<Distribute numprocs=1”></Distribute>
<LifeTime>
<RollOver></RollOver>
<MaxCores></MaxCores>
</LifeTime>
<MaxFailures>2</MaxFailures>
<RecoveryTime>300</RecoveryTime>
</Process>
Letslookathowchangingthescopesettingaectsyoursystem.efollowingguresillustrate
the eect of changing your scope conguration.
All of these settings are optimal for stateful applications where clients need to communicate with
eachother(chat,livevideo,gaming,ordatasharingsolutions).
<scope></scope>
No process scope (default setting). All clients connect to
a single scope.
<scope>adaptor</scope>
Process scope “adaptor.” Each adaptor has its own
core process. Virtual hosts and applications running
on dierent adaptors will not interfere.
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