Installation guide

Close idle connections
Feature in Flash Media Streaming Server and Flash Media Interactive Server; requires Flash Player
6 or later.
When clients leave an application, their connection is oen le open. Flash Media Server 3.5 can
detect these idle connections and reclaim their resources for new and active clients. When a client
hasbeenidlelongerthanthemaximumspeciedidletime—thedefaultis10minutes—theserver
closes the connection. To enable this feature, you must set AutoCloseIdle-Clients
to true in the Server.xml le. Aer it is enabled in the Server.xmlle, you can disable
it for individual virtual hosts or individual applications in the V host.x m l and
Application.xmlles.
Limit connection requests
Feature in Flash Media Streaming Server and Flash Media Interactive Server; requires Flash Player
6 or later.
Insomecases,ifmanyclientsareattemptingtoconnecttotheserver,thequalityofservicecan
be diminished for those clients who are already connected. By setting the MaxConnection
Rate in the Server.xmlle, you can limit the number of connection requests per second that
are accepted.
Send aggregate messages
Feature in Flash Media Streaming Server and Flash Media Interactive Server; requires Flash Player
9,0,115,0 or later.
By default, applications break up aggregate messages into individual messages before delivering
them to clients. You can congure applications not to deliver aggregate messages by setting the
AggregateMessages parameter to false in the Application.xmlle.
SendingaggregatemessagesreducesCPUusageandincreasesservercapacity.However,itcan
introducesomelatency,soitisnotrecommendedforreal-time,one-to-onecommunication.Itis
recommended for on-demand and live broadcast applications where latency has little eect.
Congure content storage
Feature in Flash Media Streaming Server and Flash Media Interactive Server; requires Flash Player
6 or later.
Storagecongurationisimportanttoserverperformance.Ifyourharddiskaccessisnotfast
enough to keep up with the bit rate of your content, your clients receive buer empty messages, and
the overall quality of service suers.
eservercanuselocalornetworkstoragetoservemediales.Inthe Application.xml le,
you can change the default location where streams and shared objects are stored, and map virtual
directories to physical directories on local or network storage to manage your content. is can be
very convenient in team environments, when you may not always want content creators to have
direct access to your Flash Media Server, or if you have a large library of media les that you dont
want to copy to your Flash Media Server.
Conguring security features
Flash Media Server 3.5 has several security features that you can easily set in the conguration les.
Formoreinformationaboutsecuringyourserverandcontent,seethe“Securityfeatures”section.
Verify SWF les
Enhancement in Flash Media Streaming Server and Flash Media Interactive Server; requires Flash
Player 9,0,115,0 or later.
You can congure the server to verify client SWF les before allowing them to connect to an
application. Verifying SWF les prevents someone from creating their own SWF les that
attempt to stream your content or using your server resources. e server compares the
connecting SWFle with existing SWF les on your Flash Media Server and allows the
connection if there is a match.
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