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FLASH MEDIA SERVER 2-DEVELOPING MEDIA APPLICATIONS
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Tracing the properti
es of an object
79
Tracing the properties of an object
T
o find out why you might b
e having problems
with a par
ticular object, you can
iterate its
properties as follows:
for (i in my_obj) {
trace(i + " = " + my_obj[i]);
}
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