User Guide
116 Customizing Components
Changing export settings
When you apply the Sample or Halo theme to your document, many of the skin assets are set
to export in the first frame in order to make them immediately available to the components
during playback. However, if you change the publishing export setting (File > Publish Settings
> Flash tab > ActionScript Version Settings button > Export Frame for Classes) of your FLA
file to a frame after the first frame, you must also change the export settings for the assets in
the Sample and Halo themes. To do this, you must open the following component assets in
your document’s library and deselect the Export in First Frame check box (right-click >
Linkage > Export in First Frame):
Sample theme
■ Flash UI Components 2/Base Classes/UIObject
■ Flash UI Components 2/Themes/MMDefault/Defaults
■ Flash UI Components 2/Base Classes/UIObjectExtensions
■ Flash UI Components 2/Border Classes/BoundingBox
■ Flash UI Components 2/SampleTheme
■ Flash UI Components 2/Themes/MMDefault/Button Assets/Elements/ButtonIcon
■ Flash UI Components 2/Themes/MMDefault/DateChooser Assets/ Elements/
Arrows/cal_disabledArrow
■ Flash UI Components 2/Themes/MMDefault/FocusRect
■ Flash UI Components 2/Themes/MMDefault/Window Assets/ States/
CloseButtonOver
■ Flash UI Components 2/Themes/MMDefault/Accordion Assets/
AccordionHeaderSkin
■ Flash UI Components 2/Themes/MMDefault/Alert Assets/AlertAssets
■ Flash UI Components 2/Themes/MMDefault/Border Classes/Border
■ Flash UI Components 2/Themes/MMDefault/Border Classes/CustomBorder
■ Flash UI Components 2/Themes/MMDefault/Border Classes/RectBorder
■ Flash UI Components 2/Themes/MMDefault/Button Assets/ActivatorSkin
■ Flash UI Components 2/Themes/MMDefault/Button Assets/ButtonSkin