User Guide

5
Introduction
This manual describes how to develop applications for Macromedia Flash
Lite 2.0 and how to test your content in the Flash Lite emulator.
This chapter contains the following sections:
About the Flash Lite 2.0 Update for Flash Professional 8 . . . . . . . 5
Guide to instructional media . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6
Additional resources . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6
Typographical conventions . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7
About the Flash Lite 2.0 Update
for Flash Professional 8
The Flash Lite 2.0 Update for Flash Professional 8 lets developers create
and test their Flash Lite 2.0 applications in Macromedia Flash
Professional 8. The update consists of the following elements:
The Flash Lite 2.0 emulator, which lets you preview Flash Lite 2.0
applications in the Flash authoring tool. The emulator mimics the
features that are available in a Flash Lite application running on an
actual device and includes support for playing device video as well as
loading device-specific image formats (such as GIF and PNG).
The Flash Lite 2.0 publish profile, which you select when targeting the
Flash Lite player.
New device profiles, which define the features and capabilities of
devices that support Flash Lite 2.0.
Flash Lite 2.0 developer documentation; for more information, see
“Guide to instructional media” on page 6.