User Guide
448 ActionScript classes
Example
The following code sets the
_alpha property of a dynamically created movie clip named
triangle to 50% when the mouse rolls over the movie clip. Add the following ActionScript
to your FLA or AS file:
this.createEmptyMovieClip("triangle", this.getNextHighestDepth());
triangle.beginFill(0x0000FF, 100);
triangle.moveTo(10, 10);
triangle.lineTo(10, 100);
triangle.lineTo(100, 10);
triangle.lineTo(10, 10);
triangle.onRollOver = function() {
this._alpha = 50;
};
triangle.onRollOut = function() {
this._alpha = 100;
};
See also
_alpha (Button._alpha property), _alpha (TextField._alpha property), _visible
(MovieClip._visible property)
attachMovie (MovieClip.attachMovie method)
public attachMovie(id:String, name:String, depth:Number,
[initObject:Object]) : MovieClip
Takes a symbol from the library and attaches it to the movie clip. Use
MovieClip.removeMovieClip() or MovieClip.unloadMovie() to remove a SWF file
attached with
attachMovie().
You can extend the methods and event handlers of the MovieClip class by creating a subclass.
Availability: ActionScript 1.0; Flash Lite 2.0
Parameters
id:String - The linkage name of the movie clip symbol in the library to attach to a movie
clip on the Stage. This is the name entered in the Identifier field in the Linkage Properties
dialog box.
name:String - A unique instance name for the movie clip being attached to the movie clip.
depth:Number - An integer specifying the depth level where the SWF file is placed.