User Guide
Table Of Contents
- Contents
- Flash Lite Global Functions
- call()
- chr()
- duplicateMovieClip()
- eval ()
- getProperty()
- getTimer()
- getURL()
- gotoAndPlay()
- gotoAndStop()
- ifFrameLoaded()
- int()
- length()
- loadMovie()
- loadMovieNum()
- loadVariables()
- loadVariablesNum()
- mbchr()
- mblength()
- mbord()
- mbsubstring()
- nextFrame()
- nextScene()
- Number()
- on()
- ord()
- play()
- prevFrame()
- prevScene()
- random()
- removeMovieClip()
- set()
- setProperty()
- stop()
- stopAllSounds()
- String()
- substring()
- tellTarget()
- toggleHighQuality()
- trace()
- unloadMovie()
- unloadMovieNum()
- Flash Lite Properties
- Flash Lite Statements
- Flash Lite Operators
- add (string concatenation)
- += (addition assignment)
- and
- = (assignment)
- /* (block comment)
- , (comma)
- // (comment)
- ?: (conditional)
- -- (decrement)
- / (divide)
- /= (division assignment)
- . (dot)
- ++ (increment)
- && (logical AND)
- ! (logical NOT)
- || (logical OR)
- % (modulo)
- %= (modulo assignment)
- *= (multiplication assignment)
- * (multiply)
- + (numeric add)
- == (numeric equality)
- > (numeric greater than)
- >= (numeric greater than or equal to)
- <> (numeric inequality)
- < (numeric less than)
- <= (numeric less than or equal to)
- () (parentheses)
- " " (string delimiter)
- eq (string equality)
- gt (string greater than)
- ge (string greater than or equal to)
- ne (string inequality)
- lt (string less than)
- le (string less than or equal to)
- - (subtract)
- -= (subtraction assignment)
- Flash Lite Specific Language Elements
- Capabilities
- fscommand()
- fscommand2()
- Escape
- FullScreen
- GetBatteryLevel
- GetDateDay
- GetDateMonth
- GetDateWeekday
- GetDateYear
- GetDevice
- GetDeviceID
- GetFreePlayerMemory
- GetLanguage
- GetLocaleLongDate
- GetLocaleShortDate
- GetLocaleTime
- GetMaxBatteryLevel
- GetMaxSignalLevel
- GetMaxVolumeLevel
- GetNetworkConnectStatus
- GetNetworkName
- GetNetworkRequestStatus
- GetNetworkStatus
- GetPlatform
- GetPowerSource
- GetSignalLevel
- GetTimeHours
- GetTimeMinutes
- GetTimeSeconds
- GetTimeZoneOffset
- GetTotalPlayerMemory
- GetVolumeLevel
- Quit
- ResetSoftKeys
- SetInputTextType
- SetQuality
- SetSoftKeys
- StartVibrate
- StopVibrate
- Unescape

70 Flash Lite Statements
else if
Availability
Flash Lite 1.0.
Usage
if (condition){
statement(s);
} else if (condition){
statement(s);
}
Parameters
condition An expression that evaluates to true or false.
statement(s) A series of statements to run if the condition specified in the if statement
is
false.
Description
Statement; evaluates a condition and specifies the statements to run if the condition in the
initial
if statement returns a false value. If the else if condition returns a true value, the
Flash interpreter runs the statements that follow the
else if condition inside curly braces
(
{}). If the else if condition is false, Flash skips the statements inside the curly braces and
runs the statements following the curly braces. Use the
else if statement to create branching
logic in your scripts.
Example
The following example uses else if statements to check whether each side of an object is
within a specific boundary:
person_mc.xPos = 100;
leftBound = 0;
rightBound = 100;
if (person_mc.xPos <= leftBound) {
//trace ("Clip is to the far left");
} else if (person_mc.xPos >= rightBound) {
//trace ("Clip is to the far right");
} else {
//trace ("Your clip is somewhere in between");
}
See also
if