User Guide

BitmapItem object 47
Example
The following code sets the allowSmoothing property of the first item in the library of the
current document to
true:
fl.getDocumentDOM().library.items[0].allowSmoothing = true;
alert(fl.getDocumentDOM().library.items[0].allowSmoothing);
bitmapItem.compressionType
Availability
Flash MX 2004.
Usage
bitmapItem.compressionType
Description
Property; a string that determines the type of image compression applied to the bitmap.
Acceptable values are
"photo" or "lossless". If the value of
bitmapItem.useImportedJPEGQuality is false, "photo" corresponds to JPEG with a
quality from 0 to 100; if
bitmapItem.useImportedJPEGQuality is true, "photo"
corresponds to JPEG using the default document quality value. The value
"lossless"
corresponds to GIF or PNG format. (See bitmapItem.useImportedJPEGQuality.)
Example
The following code sets the compressionType property of the first item in the library of the
current document to
"photo":
fl.getDocumentDOM().library.items[0].compressionType = "photo";
alert(fl.getDocumentDOM().library.items[0].compressionType);
bitmapItem.quality
Availability
Flash MX 2004.
Usage
bitmapItem.quality
Description
Property; an integer that specifies the quality of the bitmap. To use the default document
quality, specify -1; otherwise, specify an integer from 0 to 100. Available only for JPEG
compression.