User Guide

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Shape object The Shape object is a subclass of the Element object. The
Shape object provides more precise control than the drawing
APIs for manipulating or creating geometry on the Stage.
SoundItem object The SoundItem object is a subclass of the Item object. It
represents a library item used to create a sound.
Stroke object The Stroke object contains all the settings for a stroke,
including the custom settings.
SymbolInstance object The SymbolInstance object is a subclass of the Instance
object and represents a symbol in a frame.
SymbolItem object The SymbolItem object is a subclass of the Item object.
Text object The Text object represents a single text item in a document.
TextAttrs object The TextAttrs object contains all the properties of text that can
be applied to a subselection. This object is a subclass of the
Text object.
TextRun object The TextRun object represents a run of characters that have
attributes that match all of the properties in the TextAttrs
object.
Timeline object The Timeline object represents the Flash timeline, which can
be accessed for the current document by
fl.getDocumentDOM().getTimeline().
ToolObj object A ToolObj object represents an individual tool in the Tools
panel.
Tools object The Tools object is accessible from the Flash object
(
fl.tools).
Vertex object The Vertex object is the part of the shape data structure that
holds the coordinate data.
VideoItem object The VideoItem object is a subclass of the Item object.
XMLUI object The XMLUI object provides the ability to get and set
properties of an XMLUI dialog box, and accept or cancel
out of one.
Object Description